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[15 Jan 2007 | One Comment | ]

Martin Fowlers discusses the term Technical Debt as what is introduced into your code when you take a quick, yet messy approach to developing something. Another way to think about technical debt is as the inverse of quality; in other words:
technical debt = 1 / quality
A word that I’ve often heard used to describe the action of incurring technical debt is sprinting (not to be confused with a sprint in Scrum). This is an analogy to sprint running (in the track-and-field sense) where developers are rushing to write code, often …